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Learn unity 3d by making a simple game
Introduction
Introduction (1:17)
Defining the game
Introduction (0:21)
Taking the game apart / Our game idea (1:43)
What we will create (1:45)
Defining the game - Activity
Unity's UI
Introduction (0:22)
Configuring Unity (2:10)
The Assets Store (1:53)
Project window (1:04)
Hierarchy window (0:38)
Inspector window (0:27)
Scene view (3:00)
Unity's UI - Activity
Implementing behaviors
Introduction (0:27)
Game Objects (2:32)
Behaviors (1:36)
The code editor - VSCode (0:42)
The MonoBehaviour class (0:46)
Event Functions (5:28)
Interacting with the editor (1:47)
Aiming at our enemy!
Introduction (0:14)
Ready! Aimmmm!!! (1:01)
Creating the Aiming behavior (4:19)
Aiming at our enemy! - Activity
Shooting - The trigger
FIRE!!! - User interaction (0:20)
Creating the Shooting behaviour (1:23)
Aiming at our enemy! - Activity
Shooting - The physics of being shot
Let it fly (0:36)
The harmless bullet (2:13)
Moving the bullet (2:53)
Shooting - When and how to explode (Collisions)
Go BOOM! (0:33)
Smoke and mirrors (1:02)
Creating the Explode behavior (2:07)
Shooting - Giving our player a target to shoot at
Where are the enemies??? (0:19)
Adding enemies (1:36)
Creating the Health behavior
Get that enemy moving
Moving (0:13)
Creating the Move behavior
Integrate everything into a simple game
Introduction (1:28)
Modify the Tank Movement (2:40)
Keep them coming! (1:29)
This is way too easy! (3:09)
Show me some scores!
Creating the Heads-up Display (HUD) (1:55)
Creating the HUD behavior (2:11)
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Creating the Health behavior
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